Requirements and Usability-Engineering

  • The students acquire knowledge from recent interaction technologies in the area of human-computer interaction.
  • In small groups the students use these new interaction technologies for their research projects in various application domains (e.g., healthcare, automotive, production industry).
  • The students develop a research prototype and evaluate it with users.

Content

  • Augmented Reality
  • Virtual Reality
  • Smartglasses
  • Gestural interaction
  • Haptic feedback