Publications

Book chapters

  1. De Luca, G.; Benvenuti, M.; Blume, F.; Baeyens, D.; Meixner, G.; Khau, T.; Mazzoni, E.: Immersive Virtual Reality as educational resource. In: Research Handbook on Cyberpsychology. Wright, M., Edward Elgar Publishing. https://doi.org/10.4337/9781803929484.00014

  2. Petruse, R. E.; Meixner, G.; Ćuković, S.: Revolutionizing Computer-Aided Design with Virtual Reality. In: Smart VR/AR/MR Systems for Professionals, CRC Press, ISBN: 978-1-032-30651-3. https://doi.org/10.1201/9781003306078, 2024

  3. Erbach, R.; Maurer, S.; Meixner, G.; Koller, M.; Woide, M.; Walch, M.; Weber, M.; Baumann, M.; Grimm, P.; Keber, T.; Klink-Straub, J.; Mönig, J. M.; Landesberger; J.; Ehrlich, U.; Fischer, V.: KoFFI – The New Driving Experience: How to Cooperate with Automated Driving Vehicles. In: Smart Automotive Mobility: Reliable Technology for the Mobile Human. S. 155-211, Springer.

  4. Bauer, M.; Immich, T.; Karn, B.; Meixner, G.: Mit Opti4Apps Nutzerfeedback zur Optimierung der Qualität mobiler Applikationen in agilen Entwicklungsprozessen bereitstellen, In: Digitale Dienstleistungsinnovationen, S. 107-121, Springer, 2019

  5. Meixner, G.; Häcker, C.; Decker, B.; Gerlach, S.; Hess, A.; Holl, K.; Klaus, A.; Lüddecke, D.; Mauser, D.; Orfgen, M.; Poguntke, M.; Walter, N.; Zhang, R.: Retrospective and Future Automotive Infotainment Systems — 100 Years of User Interface Evolution, In: Automotive User Interfaces – Creating Interactive Experiences in the Car, S. 3-53, Springer, 2017

  6. Ihemedu-Steinke, Q. C.; Erbach, R.; Halady, P.; Meixner, G.; Weber, M.: Virtual Reality Driving Simulator Based on Head-Mounted Displays, In: Automotive User Interfaces – Creating Interactive Experiences in the Car, S. 401-428, Springer, 2017

  7. Raneburger, D.; Meixner, G.; Brambilla, M.: Platform-independence in Model-Driven Development of Graphical User Interfaces for Multiple Devices. In: Software Technologies, Band 457, S. 180-195, Springer, 2014

  8. Meixner, G.; Kröner, A.; Kahl, G.: A Summary of End-User Feedback on Digital Product Memories. In: SemProM - Foundations of Semantic Product Memories for the Internet of Things, S. 381-400, Springer, 2014

  9. Meixner, G.; Seißler, M.; Breiner, K.: Model-Driven Useware Engineering. In: Model-Driven Development of Advanced User Interfaces, Springer, S. 1-26, 2011

Articles in Proceedings

  1. De Luca, G.; Benvenuti, M.; Khau, T.; Meixner, G.; Baeyens, D.; Blume, F.; Mazzoni, E.: Peer Relatedness in 3D: A Virtual Reality Paradigm to Simulate and Assess Social Dynamics in Educational Settings. In: Proc. of the 1st ACM CHI 2026 Workshop on  Shaping Future Human Connection: Social Augmentation through XR Technologies, Barcelona, Spain (accepted for publication)

  2. Marsal, M.; Allmendinger, B.; Diegmann, C.; Meixner, G.: Comparative User Experience of VR Locomotion: Cyberith Virtualizer ELITE 2, Virtuix Omni Pro, and Free Walking. In: Proc. of the 17th International Conference on Applied Human Factors and Ergonomics (AHFE 2026), Istanbul, Turkey (accepted for publication)

  3. Pham Do, S. M.; Vu, T.A.; Meixner, G.: HADASI: The Human-ADAS Interaction Standard for Sustainable Driving Behaviors. In: Proc. of the 13th IEEE Conference on Technologies for Sustainability (SusTech 2026), Orange County, USA (accepted for publication)

  4. Munz, J.; Binici, E.; Meixner, G.: Author-Guided, Hybrid LLM Dialogue Systems for Educational VR Simulations. In. Proc. of the 17th IEEE Global Engineering Education Conference (EDUCON) 2026, Cairo, Egypt (accepted for publication)

  5. Werking, S.; Khau, T.; Flaig, D.; Meixner, G.: User-Centered Design of a Replayable VR Game for Children with HCP. In: Proc. of the EFMI Medical Informatics Europe (MIE) 2026, Genova, Italy (accepted for publication)

  6. Flaig, D.; Henning, M.; Hofman, C.; Munz, J.; Schulz, C.; Meixner, G.: LOGMASTER: Design and Implementation of Immersive Real-Life Case Studies in Virtual Reality for Higher Education in Logistics and Supply Chain Management. Proc. Of the International Conference on Operations Research (OR) 2025, Bielefeld, Germany.

  7. Pham Do, S. M.; Vu, T.A.; Meixner, G.: Proposing the Traffic Information Technology (TIT) standard for traffic generator project. In: 2025 IEEE International Conference on Technology Management, Operations and Decisions (ICTMOD), Glasgow, United Kingdom, 2025, pp. 1-7, doi: 10.1109/ICTMOD66732.2025.11371851.

  8. Heitlinger, M.; Freise, N.; Nuredini, R.; Meixner, G.: The Role of Domain-Specific Models for Synthetic Data Generation with Iterative Prompt Optimization, Proc. Of the 47th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) 2025, Copenhagen, Denmark DOI: 10.1109/EMBC58623.2025.11252935

  9. Baumann, P.; Hessenauer, M.; Flaig, D.; Heimel, J.; Meixner, G.: What Drives the Ride? Assessing Factors of Immersion and Emotion in Virtual Reality Bicycle Simulations, 2025 International Conference on Intelligent Computing and Virtual & Augmented Reality Simulations (ICVARS), Birmingham, United Kingdom, 2025, pp. 188-197, doi: 10.1109/ICVARS66454.2025.11198788.

  10. Noe, L., Breier, S., Nuredini, R.: Reliable Information Retrieval with LLMs: Automated Analysis and Comparison of large PDF Documents, In: Tareq Ahram, Waldemar Karwowski and Darko Etinger (eds) Human Systems Engineering and Design (IHSED2025): Future Trends and Applications. AHFE (2025) International Conference. AHFE Open Access, vol 198. AHFE International, USA. https://doi.org/10.54941/ahfe1006772

  11. Burkhardt, F.; Hermann, J.; Shivadathathri, S.; Semakula, J. P.; Sekar, S. D.; Meixner, G.: Integrating Artificial Intelligence into Mixed Reality for Back Detection and Virtual 3D Spine Visualization on Scoliosis Patients, In: Studies in health technology and informatics, 329, 906–910. https://doi.org/10.3233/SHTI250971

  12. Pham Do, S. M.; Phuong Do, T. K.; Hanh Pham, T. K.; Meixner, G.: Propose Pride-Artificial Intelligence-Human Interaction (PAIHI) model to ensure society’s safety of Automation, In Proc. of the 8th International Conference on Software and System Engineering (ICoSSE), Nice, France, pp.57-64, doi: 10.1109/ICoSSE65712.2025.00018

  13. Freise, N.; Heitlinger, M.; Nuredini, R.; Meixner, G.: IPROPS- Iterative Prompt Refinement for Optimizing Privacy-Preserving Synthetic Data Generation. In Proc. Of the 13TH IEEE International Conference on Healthcare Informatics (ICHI) 2025, pp. 197-208, Rende, Italy, https://doi.ieeecomputersociety.org/10.1109/ICHI64645.2025.00031

  14. Landhäußer, V.; Bazhanov, A.; Lenz, B.; Kammler-Sücker, K.; Prager Loos, R.; Chojnowska, A.; Meixner, G.: A Gamified Approach for Alcohol Use Disorder Therapy in Virtual Reality: A Randomized Trial. In Proc. Of the 13TH IEEE International Conference on Healthcare Informatics (ICHI) 2025, pp. 598-609, Rende, Italy, https://doi.ieeecomputersociety.org/10.1109/ICHI64645.2025.00073

  15. Azzez, K.; Matviienko, A.; Meixner, G.: Exploring Virtual Keyboards for Text Entry in Virtual Reality. In: Tareq Z. Ahram, Waldemar Karwowski and Pei-Luen Rau (eds) Human-Computer Interaction & Emerging Technologies. AHFE (2025) International Conference. AHFE Open Access, vol 195. AHFE International, USA, http://doi.org/10.54941/ahfe1006228

  16. Flaig, D.; Nuredini, R.; Meixner, G.: Data-Driven VR Movement Game for Adaptive Upper Extremity Rehabilitation for Children with Hemiparetic Cerebral Palsy: A Novel Therapy Approach. In: Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2025. Lecture Notes in Computer Science, vol 15770. Springer, Cham. https://doi.org/10.1007/978-3-031-93864-1_24

  17. Freise, N.; Heitlinger, M.; Nuredini, R.; Meixner, G.: Automatic Prompt Optimization Techniques: Exploring the Potential for Synthetic Data Generation. In Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2025. Lecture Notes in Computer Science, vol 15771. Springer, Cham. https://doi.org/10.1007/978-3-031-93965-5_13

  18. Flaig, D.; Imschweiler, H.; Heimel, J.; Meixner, G.: Implementing a VR-Enabled Bicycle Simulator: Integrating Physical Sensor and Actuator Data for a Realistic Simulation Experience. In Proc. of the 16th International Conference on Intelligent Human Computer Interaction 2024, Twente, The Netherlands, November 13–16, 2024, Revised Selected Papers, Part II. Springer-Verlag, Berlin, Heidelberg, 109–120. https://doi.org/10.1007/978-3-031-88881-6_9

  19. Rauh, S.; Bogdan, C.; Meixner, G.; Matviienko, A.: Navigating the Virtuality-Reality Clash: Reflection and Design Patterns for Industrial Mixed Reality Applications. In Proceedings of the 2024 ACM Designing Interactive Systems Conference (DIS '24). Association for Computing Machinery, New York, NY, USA, pp. 2247–2266. https://doi.org/10.1145/3643834.3660700

  20. Hedlund, M.; Bogdan, C.; Meixner, G.; Matviienko, A.: Rowing Beyond: Investigating Steering Methods for Rowing-based Locomotion in Virtual Environments. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 631, pp. 1–17. https://doi.org/10.1145/3613904.3642192

  21. Hedlund, M.; Bogdan, C.; Meixner, G.; Matviienko, A.: Rowing Beyond: A Demonstration of Steering Methods for Rowing-based Locomotion in Virtual Environments. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '24). Association for Computing Machinery, New York, NY, USA, Article 413, pp. 1–6. https://doi.org/10.1145/3613905.3648643.

  22. Bazhanov, A.; Landhauesser, V.; Kammler-Suecker, K.; Lenz, B.; Meixner, G.: A Gamified Approach for Alcohol Use Disorder Therapy in Virtual Reality. Proc. of the 12th IEEE International Conference on Healthcare Informatics (ICHI), pp. 436-445, Orlando, USA, doi: 10.1109/ICHI61247.2024.00062.

  23. Khau, T.; De Luca, G.; Benvenuti, M.; Mazzoni, E.; Meixner, G.: A Controlled Virtual Reality Environment for Exploring Social Dynamics in Immersive Conversational Interactions. Proc. of the 12th IEEE International Conference on Healthcare Informatics (ICHI), pp. 454-460, Orlando, USA, doi: 10.1109/ICHI61247.2024.00064.

  24. De Luca, G.; Mazzoni, E.; Benvenuti, M.; Blume, F.; Meixner, G.; Khau, T.; Baeyens, D.: Comparison of a 2D and a 3D Peer Exclusion Experience: Paradigm Development to Experimentally Measure Students' Mood and Psychological Needs. In 27th Biennial Meeting of the International Society for the Study of Behavioural Development (ISSBD) 2024, Lisbon, Portugal.

  25. Kuznecova, K.; Werking, S.; Meixner, G.: Mobile Solution for Ergonomic Training in Industry: A HoloLens 2 Mixed Reality Approach. In: Tareq Ahram and Christianne Falcão (eds) Human Factors in Virtual Environments and Game Design. AHFE (2024) International Conference. AHFE Open Access, vol 137. AHFE International, USA. http://doi.org/10.54941/ahfe1004985

  26. Hedlund, M.; Bogdan, C.; Meixner, G.; Matviienko, A.: Rowing Beyond: Investigating Steering Methods for Rowing-based Locomotion in Virtual Environments. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24). Association for Computing Machinery, New York, NY, USA, Article 631, pp. 1–17. https://doi.org/10.1145/3613904.3642192

  27. Mauer, S.-T.; Ködel, L.; Ertl, L.; Flaig, D.; Hedlund, M.; Meixner, G.: A Novel Approach for Software 3D-Debugging in Virtual Reality. In: Chen, J.Y.C., Fragomeni, G. (eds) Virtual, Augmented and Mixed Reality. HCII 2024. Lecture Notes in Computer Science, vol 14708. Springer, Cham. https://doi.org/10.1007/978-3-031-61047-9_16

  28. Hedlund, M.; Jonsson, A.; Bogdan, C.; Meixner, G.; Ekblom, B.; Matviienko, A.: BlocklyVR: Exploring Block-based Programming in Virtual Reality. Proc. of the 22nd International Conference on Mobile and Ubiquitous Multimedia (MUM), pp. 257–269, Vienna, Austria, https://doi.org/10.1145/3626705.3627779, 2023.

  29. Gao, H.; Bozkir, E.; Stark, P.; Goldberg, P,; Meixner, G.; Kasneci, E.; Goellner, R.: Detecting Teacher Expertise in an Immersive VR Classroom: Leveraging Fused Sensor Data with Explainable Machine Learning Models. Proc. of the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 683-692, Sydney, Australia, https://doi.org/10.1109/ISMAR59233.2023.00083, 2023.

  30. Nguyen, M. D. V.;  Pham Do, S. M.; Vu, T. A.; Meixner, G.: Towards Safer T-Junctions: Unveiling Crash Causes Through Comprehensive Reconstruction And Analysis. Proc of the 17th International Conference on Advanced Computing and Analytics (ACOMPA), pp. 26-31, Da Nang City, Vietnam, doi: 10.1109/ACOMPA61072.2023.00014.

  31. Vicente, D.; Schwarz, M.; Meixner, G.: Improving Ergonomic Training Using Augmented Reality Feedback. Proc. of the 25th International Conference on Human-Computer Interaction (HCII), Copenhagen, Denmark, Lecture Notes in Computer Science, vol 14028. Springer, Cham. https://doi.org/10.1007/978-3-031-35741-1_20, 2023.

  32. Schwarz, F.; Feinleb, M.; Meixner, G.: Augmented Reality-Based Visualization of the Reach of a Collaborative Robot. Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA, ISBN 978-989-758-609-5, pp. 70-77, Valletta, Malta, 2022, DOI: 10.5220/0011561100003323, 2022.

  33. Burkhardt, F.; Meixner, G.: Augmented Reality Supported Quality Assurance in Industrial Environments. Proc. of the 2nd Interdisciplinary Conference on Mechanics, Computers and Electrics (ICMECE) 2022, Barcelona, Spain, 2022.

  34. Krueger, K.; Vosseler, C.; Lakti, X.; Cukovic, S.; Petruse, R. E.; Meixner, G.: Implementation of a Microsoft HoloLens 2 for Supporting Diagnosis and Monitoring Treatment of Scoliosis. Proc. of the 9th International Conference on Computational Bioengineering (ICCB) 2022, Lisbon, Portugal, 2022.

  35. Görlich, D.; Akincir, T.; Meixner, G.: An Overview of User Interface and Interaction Design Patterns for VR, AR, and MR Applications. Proc. of Mensch und Computer 2022, Darmstadt, Germany, 2022.

  36. Schaefer, P., Vaskevic, A., Meixner, G.: Guided by the hint: How shader effects can influence object selection in Virtual Reality. In: Tareq Ahram and Christianne Falcão (eds) Human Factors in Virtual Environments and Game Design. AHFE (2022) International Conference. AHFE Open Access, vol 50. AHFE International, USA.http://doi.org/10.54941/ahfe1002075, 2022.

  37. Mpwadina, R.; Kemanji, K. V.; Meixner, G.: Virtual Reality Interaction Technologies in the Virtual Assembly of Physical Parts, 24th International Conference on Human-Computer Interaction (HCII), Gothenburg, Sweden (Virtual), 350-368, 2022.

  38. Hedlund, M.; Bogdan, C.; Meixner, G.: Creating a Post-Sedentary Work Context for Software Engineering.  In: INTERACT 2021. Lecture Notes in Computer Science, vol. 13198. S. 123-138, Springer, Cham. https://doi.org/10.1007/978-3-030-98388-8_12, 2021.

  39. Cukovic, S.; Petruse, R. E.; Buchweitz, L.; Meixner, G.: Supporting Diagnosis and Treatment of Scoliosis: Using Augmented Reality to Calculate 3D Spine Models in Real-Time – ARScoliosis. Proc. Of 13rd IEEE International Conference on Bioinformatics and Biomedicine (BIBM), San Diego, USA, 2020.

  40. Nguyen, D.; Meixner, G.: Customized Gamification Design in Augmented Reality Training for Manual Assembly Task. Proc. of the 13rd International Conference on Advances in Computer-Human Interactions (ACHI), Valencia, Spain, 2020.

  41. Koller, M.; Rauh, S.; Meixner, G.; Lundström, A.; Bogdan, C.: Designing for Orchestration in Mixed and Virtual Reality: Challenges and Best Practices. Proc. of the 11th Nordic Conference on Human-Computer Interaction (NordiCHI), Talinn, Estonia, 2020.

  42. Koller, M.; Rauh, S.; Lundström, A.; Bogdan, C., Meixner, G.: Continuous Interaction for a Virtual Reality Exposure Therapy System. Proc. of the 8th IEEE International Conference on Healthcare Informatics (ICHI), Oldenburg, Germany, 2020. (BEST PAPER AWARD)

  43. Nguyen, D.; Meixner, G.: A survey of gamified Augmented Reality systems for procedural tasks in industrial settings. Proc. Of the 21st IFAC World Congress, Berlin, Germany, 2020

  44. Nguyen, D.; Meixner, G.: Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement. Proc. of Federated Conference on Computer Science and Information Systems (FedCSIS), Leipzig, Germany, 2019.

  45. Nguyen, D.; Meixner, G.: Comparison User Engagement of Gamified and Non-gamified Augmented Reality Assembly Training. In Advances in Agile and User-Centred Software Engineering, 142-152, Springer, Cham, 2019

  46. Martinez-Maradiaga, D.; Raci, E.; Lüönd, M.; Meixner, G.: Control of a Three Degree-Of-Freedom Motion Platform with a Real Vehicle. Proc. of the 14th IFAC/IFIP/IFORS/IEA symposium on Analysis Design and Evaluation of Human – Machine Systems (HMS) 2019, Tallinn, Estonia, 2019.

  47. Koller, M.; Schäfer, P.; Lochner, D.; Meixner, G.: Rich Interactions in Virtual Reality Exposure Therapy: A Pilot-Study evaluating a System for Presentation Training. Proc. of the 7th IEEE International Conference on Healthcare Informatics (ICHI) 2019, Beijing, China, 2019.

  48. Kurscheidt, M.; Ostapchuk, V.; Sottek, F.; Rauh, S.; Meixner, G.: Augmented Reality Exposure Therapy with Tactile Feedback for Small Animal Phobia. Proc. of the 7th IEEE International Conference on Healthcare Informatics (ICHI) 2019, Beijing, China, 2019.

  49. Martinez-Ruiz, J.; Rauh, S.; Meixner, G.: Understanding Peripheral Audiences: from Subtle to Full Body Gestures. Proc. of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET) 2019, Nice, France, 2019.

  50. Sergieieva, K.; Ngondji Bitchou, T. M.; Meixner, G.: Task identification framework to automatically detect anomalies in users’ interactions with mobile application to support usability. Proc. of the 1st International Conference on Human Interaction and Emerging Technologies (IHIET) 2019, Nice, France, 2019.

  51. Rauh, S.; Nguyen, D.; Bolch, S.; Meixner, G.: Introducing Augmented Reality-Ready Head-Worn Displays to Support Workers on the Shop Floor of a Car Production Line. Proc. of the 12th International Conference on Advances in Computer-Human Interactions (ACHI) 2019, 117-126, Athens, Greece, 2019.

  52. Koller, M.; Schäfer, P.; Sich, M.; Diemer, J.; Müller, M.; Meixner, G.: Next Generation Virtual Reality Exposure Therapy Systems – A Study exploring Design Implications. Proc. of the 9th IEEE International Conference on Intelligent Systems 2018, S. 528-535, Funchal, Portugal, 2018

  53. Sich, M.; Diemer, J.; Lange, B.; Müller, M.; Meixner, G.; Zwanzger, P.: Gestaltungsaspekte virtueller Realität und ihr Einfluss auf den Eingewöhnungserfolg und das Präsenzerleben. Proc. of 20. Jahrestagung der Gesellschaft für Angstforschung (GAF), Freiburg, Deutschland, 2018

  54. Lüönd, M.; Schäfer, P.; Meixner, G.: New conceptual approaches to meet the spatial and user safety requirements of outpatients with anxiety disorders for virtual reality exposure therapy. Proc. of the 2nd Workshop on Virtual Environments: Current Topics in Psychological Research 2018, Tübingen, Deutschland, 2018

  55. Lochner, D.; Schäfer, P.; Meixner, G.: Fully upper body mapping of a therapist for controlling avatars in the treatment of social anxiety with virtual reality exposure therapy. Proc. of the 2nd Workshop on Virtual Environments: Current Topics in Psychological Research 2018, Tübingen, Deutschland, 2018

  56. Ihemedu-Steinke, Q.; Meixner, G.; Weber, M.; Comparing VR Display with Conventional Displays for User Evaluation Experiences. Proc. of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), S. 583 - 584, Reutlingen, Deutschland, 2018

  57. Ihemedu-Steinke, Q.; Halady, P.; Meixner, G.; Weber, M.: VR Evaluation of Motion Sickness Solution in Automated Driving. Proc. of the 20th International Conference on Human-Computer Interaction (HCII), Las Vegas, USA, 2018

  58. Sergieieva, K.; Amatya, P.; Meixner, G.: Translation of Sign Language Into Text Using Kinect for Windows v2. Proc. of the 11th International Conference on Advances in Computer-Human Interactions, S. 19-26, Rom, Italien, 2018

  59. Ketoma, V. K.; Schäfer, P.; Meixner, G.: Development and Evaluation of a Virtual Reality Grocery Shopping Application using a Multi-Kinect Walking-in-Place Approach. S. 368-374, Proc. of the 1st International Conference on Intelligent Human Systems Integration, Dubai, 2018

  60. Martinez-Maradiaga, D.; Meixner, G.: Morpheus Alert - A Smartphone Application for Preventing Microsleeping with a Brain-Computer-Interface. Proc. of the 4th International Conference on Systems and Informatics (ICSAI), S. 137-142, Hangzhou, China, 2017

  61. Lê, H.; Pham, L.; Meixner, G.: A Concept for A Virtual Reality Driving Simulation in Combination with A Real Car. Proc. of the 9th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, S. 77-82, Oldenbourg, 2017

  62. Häcker, C.; Chi, B.; Meixner, G.: KoFFI – Improving Trust by having the Car as a Cooperative Partner. Proc. of the 9th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications, Workshop on „User-Centered Design for Automated Driving Systems“, Oldenbourg, 2017

  63. Bauer, M.; Sergieieva, K.; Meixner, G.: Enabling Focused Software Quality Assurance in Agile Software Development Processes for Mobile Applications using Text and Usage Mining Methods. Proc. of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017), S. 128-132, Porto, Portugal, 2017

  64. Ihemedu-Steinke, Q.; Rangelova, S.; Weber, M.; Erbach, R.; Meixner, G.; Marsden, N.: Simulation Sickness related to Virtual Reality Driving Simulation. Proc. of the 16th International Conference on Human-Computer Interaction (HCII), S. 521-532, Vancouver, Kanada, 2017.

  65. Rauh, S.; Grauf, D.; Schwager, S.; Bolch, S.; Meixner, G.: Optimising Energy Characteristics of Head Worn Displays for Active Use in Factory Environments. Proc. Of the 8th International IEEE Congress on Ultra-Modern Telecommunications and Control Systems (ICUMT), S. 219-224, Lissabon, Portugal, 2016

  66. Rauh, S.; Bogdan, C.; Meixner, G.: Augmented Reality beyond seeing: How can interactive tangible in-garment systems extend HCI? Proc. Of the 34th ACM International Conference on Human Factors in Computing Systems (CHI), San Jose, USA, 2016

  67. Koller, M.; Meixner, G.: Task Models in Practice: Are there special requirements for the use in daily work? Proc. of the 15th International Conference on Human-Computer Interaction (HCII), Toronto, Kanada, 2016

  68. Koller, M.; Bogdan, C.; Meixner, G.: Collaborative Task Modeling: A first Prototype integrated in HAMSTERS. Proc. Of the 6th International Working Conference on Human-Centred Software Engineering (HCSE), S. 366-373, Stockholm, Schweden, 2016

  69. Lam, T. V.; Meixner, G.: Entwicklung und Evaluation eines Muscle-Computer-Interfaces zur Unterstützung in der Handtherapie. In: Prinz, W., Borchers, J. & Jarke, M. (Hrsg.), Mensch und Computer 2016 - Tagungsband. Aachen: Gesellschaft für Informatik e.V., 2016

  70. Koller, M.; Meixner, G.: Aufgabenmodelle in der industriellen Praxis: zentrale Punkte für die tägliche Nutzung. Proc. of USEWARE 2016, S. 25-36, Dresden, VDI Wissensforum, Deutschland, 2016

  71. Rauh, S.; Zsebedits, D.; Tamplon, E.; Bolch, S.; Meixner, G.: Using Google Glass for mobile maintenance and calibration tasks in the AUDI A8 production line. Proc. of the 20th IEEE International Conference on Emerging Technologies and Factory Automation (ETFA), Luxembourg, 2015

  72. Marsden, N.; Wollmann, T.; Lohmann, B.; Meixner, G.: Formative Evaluation of Smartwatch Exergaming. Proc. of Mensch & Computer 2015, Stuttgart, Deutschland, 2015

  73. Ihemedu-Steinke, Q. C.; Meixner, G.; Halady, P.; Sirim, D.; Erbach, R.: Development and Evaluation of a Virtual Reality Driving Simulator. Proc. of Mensch & Computer 2015, Stuttgart, Deutschland, 2015

  74. Zsebedits, D.; Rauh, S.; Günter, S.; Meixner, G.: Nutzung einer Smartwatch zur Steuerung des manuellen Verwiegesystems ManDos. Proc. of Mensch & Computer 2015, Stuttgart, Deutschland, 2015

  75. Schäfer, P.; Koller, M.; Diemer, J.; Meixner, G.: Development and Evaluation of a Virtual Reality-System with integrated Tracking of Extremities under the Aspect of Acrophobia. Proc. of the SAI/IEEE Intelligent Systems Conference (IntelliSys), S. 408-417, London, UK, 2015

  76. Sailer, F.; Pobiruchin, M.; Wiesner, M.; Meixner, G.: An Approach to Improve Medication Adherence by Smart Watches. Proc. of the 26th European Medical Informatics Conference (MIE), Madrid, Spanien, 2015

  77. Meixner, G.; Rauh, S.; Koller, M.; Kalem, D.; Wöhr, M.; Schwager, S.; Bolch, S.: Einsatz der Google Glass zur Optimierung der manuellen Inbetriebnahme und Funktionsprüfung in der Audi A8 Fertigung. Proc. of AUTOMATION 2015, Baden-Baden, VDI Wissensforum, Deutschland, 2015

  78. Rieß, A.; Zsebedits, D.; Rauh, S.; Meixner, G.: Surface Lighting for Optical Multi-Touch Tables: Combination of DI and FTIR. 29th electronic displays Conference (edC), Nürnberg, Deutschland, 2015

  79. Schäfer, P; Koller, M.; Diemer, J.; Meixner, G.: Evaluation eines Virtual Reality-Systems mit integriertem Extremitätentracking unter dem Aspekt der Akrophobie, Proc. of 61. Frühjahrskongress der Gesellschaft für Arbeitswissenschaft, Karlsruhe, Deutschland, 2015

  80. Rauh, S.; Meixner, G.: Konzept einer gestenbasierten Steuerung eines medizinischen eLearning-Systems. Proc. of USEWARE 2014, Heilbronn, VDI Wissensforum, Deutschland, 2014

  81. Bauer, M.; Meixner, G.: Entwicklung eines XML-basierten Austauschformats zur Beschreibung des HMIs von Park- und Manövriersystemen. Proc. of USEWARE 2014, Heilbronn, VDI Wissensforum, Deutschland, 2014

  82. Zsebedits, D.; Siegmund, N.; Meixner, G.: Proof-of-Concept einer adaptiven Benutzungsschnittstelle auf Basis einer Gesamtarchitektur zur Reduktion von Fahrerablenkung. Proc. of USEWARE 2014, Heilbronn, VDI Wissensforum, Deutschland, 2014

  83. Pobiruchin, M.; Wiesner, M.; Hetterich, C.; Meixner, G.: Durchblick im Datendschungel – Wie Google Glass Allergiker unterstützt geeignete Produkte zu finden. Proc. of USEWARE 2014, Heilbronn, VDI Wissensforum, Deutschland, 2014

  84. Reich, M.; Hetterich, C.; Weisser, G.; Meixner, G.: OsiriX in Motion – Ein Prototyp zur berührungslosen Interaktion im OP. Proc. of Mensch & Computer 2014, S. 235-244, München, Deutschland, 2014

  85. Meixner, G.; Orfgen, M.; Kümmerling, M.: Evaluation of User Interface Description Languages for Model-Based User Interface Development in the German Automotive Industry. Proc. of the 15th International Conference on Human-Computer Interaction (HCII), Las Vegas, USA, 2013

  86. Schmitt, M.; Meixner, G.; Gorecky, D.; Seissler, M.; Loskyll, M.: Mobile Interaction Technologies in the Factory of the Future. Proc. of the 12th IFAC/IFIPS/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (IFAC HMS), Las Vegas, USA, 2013

  87. Kuemmerling, M.; Heilmann, C.; Meixner, G.: Towards Seamless Mobility: Individual Mobility Profiles to Ease the Use of Shared Vehicles. Proc. of the 12th IFAC/IFIPS/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (IFAC HMS), Las Vegas, USA, 2013

  88. Feld, M.; Meixner, G.; Mahr, A.; Seissler, M.; Kalyanasundaram, B.: Generating a Personalized UI for the Car: A User-adaptive Rendering Architecture. Proc. of the 21st Conference on User Modeling, Adaptation and Personalization (UMAP), S. 344-346, Rom, Italien, 2013

  89. Raneburger, D.; Meixner, G.; Brambilla, M.: Platform-independence in Model-based Multi-device UI Development. Proc. of the 8th International Conference on Software Engineering and Applications (ICSOFT-EA), Reykjavik, Island, 2013

  90. Feld, M.; Meixner, G.; Mahr, A.; Kalyanasundaram, B.: A Model-based Approach to the Design and Rendering of Adaptive Automotive User Interfaces. Proc. of INFORMATIK 2013, Koblenz, Deutschland, 2013

  91. Mura, K.; Gorecky, D.; Meixner, G.: Involving Users in the Design of Augmented Reality-Based Assistance in Industrial Assembly Tasks. Proc. of the 4th International Conference on Applied Human Factors and Ergonomics (AHFE), S. 232-240, San Francisco, USA, 2012

  92. Orfgen, M.; Kümmerling, M.; Meixner, G.: Analyse von Modellierungssprachen für Infotainmentsysteme. Proc. of Mensch&Computer Workshopband, S. 347-354, Konstanz, Deutschland, 2012

  93. Gorecky, D.; Campos Garcia, R.; Meixner, G.: Seamless Augmented Reality Support on the Shopfloor based on Cyber-Physical Systems. Proc. of the 2nd International Workshop on Mobile Augmented Reality, San Francisco, USA, 2012

  94. Hess, S.; Gross, A.; Maier, A.; Orfgen, M.; Meixner, G.: Standardizing Model-Based IVI Development in the German Automotive Industry. Proc. of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), S. 59-66, Portsmouth, USA, 2012

  95. Meixner, G.; Seißler, M.: Selecting the Right Task Model for Model-based User Interface Development. Proc. of the 4th International Conference on Advances in Computer-Human Interactions (ACHI), Gosier, Frankreich, 2011 (BEST PAPER AWARD)

  96. Endres, C.; Meixner, G.; Müller, C.: MIAA 2011: Multimodal Interaction for the Intelligent Environment Car. Proc. of the International Conference on Intelligent User Interfaces (IUI), S. 473-474, Palo Alto, USA, 2011

  97. Kümmerling, M.; Meixner, G.: Model-Based User Interface Development in the Automotive Industry. Proc. of the 3rd International Workshop on Multimodal Interfaces for Automotive Applications (MIAA), S. 41-44, Palo Alto, USA, 2011

  98. Schaumlöffel, P.; Talha, M.; Gorecky, D.; Meixner, G.: Augmented Reality Application for Future Manufacturing. Proc. of the 5th International Conference on Manufacturing, Science and Education (MSE), Sibiu, Rumänien, 2011

  99. Breiner, K.; Bizik, K.; Rauch, T.; Seißler, M.; Meixner, G.: Automatic adaptation of user workflows within model-based user interface generation during runtime on the example of the SmartMote. Proc. of the 14th International Conference on Human-Computer Interaction (HCII), S. 165-174, Orlando, USA, 2011

  100. Seißler, M.; Breiner, K.; Meixner, G.: Towards Pattern-Driven Engineering of Run-Time Adaptive User Interfaces for Smart Production Environments. Proc. of the 14th International Conference on Human-Computer Interaction (HCII), S. 299-308, Orlando, USA, 2011

  101. Meskens, J.; Loskyll, M.; Seißler, M.; Luyten, K.; Coninx, K., Meixner, G.: GUIDE2ux: a GUI Design Environment for Enhancing the User eXperience. Proc. of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS), S. 137-142, Pisa, Italien, 2011

  102. Seißler, M.; Breiner, K.; Meixner, G.; Forbrig, P.; Seffah, A.; Klöckner, K.: Pattern-Driven Engineering of Interactive Computing Systems (PEICS). Proc. of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS), S. 339-340, Pisa, Italien, 2011

  103. Kößling, H.; Liwicki, M.; Gorecky, D.; Meixner, G.; Weber, M.; Dengel, A.: Pen-Based Interaction Forms for Smarter Product Customization. Proc. of the 18th International Federation of Automatic Control (IFAC) World Congress, S. 3974-3979, Mailand, Italien, 2011

  104. Wicht, A.; Meixner, G.; Klein, U.: Design and Prototypical Development of a Web Based Decision Support System for Early Detection of Sepsis in Hematology. Proc. of the 1st International Workshop on Engineering Interactive Computing Systems for Medicine and Health Care (EICS4Med), Pisa, Italien, 2011

  105. Wiehr, C.; Aquino, N.; Breiner, K.; Seißler, M.; Meixner, G.: Improving the Flexibility of Model Transformations in the Model-Based Development of Interactive Systems. Proc. of the 13th IFIP TC 13 International Conference on Human-Computer-Interaction (INTERACT), S. 540-543, Lissabon, Portugal, 2011

  106. Sauer, S.; Breiner, K.; Hußmann, H.; Meixner, G.; Pleuss, A.; Van den Bergh, J.: Combining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto). Proc. of the 13th IFIP TC 13 International Conference on Human-Computer-Interaction (INTERACT), S. 724-725, Lissabon, Portugal, 2011

  107. Breiner, K.; Meixner, G.; Rombach, D.; Seißler, M.; Zühlke, D.: Efficient Generation of Ambient Intelligent User Interfaces. Proc. of the 15th International Conference on Knowledge-Based and Intelligent Information and Engineering Systems (KES), S. 136-145, Kaiserslautern, Deutschland, 2011

  108. Gorecky, D.; Worgan, S., Meixner, G.: COGNITO - A Cognitive Assistance and Training System for Manual Tasks in Industry. Proc. of the European Conference on Cognitive Ergonomics Designing Collaborative Activities (ECCE), S. 53-56, Rostock, Deutschland, 2011

  109. Mura, K.; Gorecky, D.; Meixner, G.: Unterstützung des Arbeiters bei industriellen Montageprozessen auf Basis von Augmented Reality-Anleitungen. Proc. of 9. Berliner Werkstatt Mensch-Maschine-Systeme, Berlin, Deutschland, 2011

  110. Orfgen, M.; Kümmerling, M.; Groß, A.; Eisenbarth, M.; Klaus, A.; Nägele, F.; Maier, A.; Meixner, G.: Interdisziplinäre modellgetriebene HMI-Entwicklung im Automobilbereich. 53. Fachausschusssitzung Anthropotechnik der Deutschen Gesellschaft für Luft- und Raumfahrt Lilienthal-Oberth e.V., S. 229-242, Neu-Isenburg, Deutschland, 2011

  111. Zühlke, D.; Meixner, G.; Klein, U.: Smart Medical Software Systems For Dummies? The Case For A User-Centered Systems Design. Proc. of the 3rd International Conference on Health Informatics (HEALTHINF), S. 350-354, Valencia, Spanien, 2010

  112. Stephan, P.; Meixner, G.; Kößling, H.; Flörchinger, F.; Ollinger, L.: Product-Mediated Communication through Digital Object Memories in Heterogeneous Value Chains. Proc. of the 8th IEEE International Conference on Pervasive Computing and Communications, S. 199-207, Mannheim, Deutschland, 2010

  113. Van den Bergh, J.; Meixner, G.; Breiner, K.; Pleuß, A.; Sauer, S.; Hußmann, H.: Model-driven development of advanced user interfaces. Proc. of the 28th International Conference on Human factors in Computing System, S. 4429-4432, Atlanta, USA, 2010

  114. Breiner, K.; Seißler, M.; Meixner, G.; Forbrig, P.; Seffah, A.; Klöckner, K.: Pattern-Driven Engineering of Interactive Computing Systems (PEICS). Proc. of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS), S. 367-368, Berlin, Deutschland, 2010

  115. Breiner, K.; Seißler, M.; Meixner, G.; Forbrig, P.; Seffah, A.; Klöckner, K.: PEICS – Towards HCI Patterns into Engineering of Interactive Systems. Proc. of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems (PEICS), S. 1-3, Berlin, Deutschland, 2010

  116. Breiner, K.; Gauckler, V.; Seißler, M.; Meixner, G.: Evaluation of user interface adaptation strategies in the process of model-driven user interface development. Proc. of the 5th International Workshop on Model-Driven Development of Advanced User Interfaces (MDDAUI), S. 17-20, Atlanta, USA, 2010

  117. Van den Bergh, J.; Meixner, G.; Sauer, S.: MDDAUI 2010 Workshop Report. Proc. of the 5th International Workshop on Model-Driven Development of Advanced User Interfaces (MDDAUI), S. 53-56, Atlanta, USA, 2010

  118. Kröner, A.; Meixner, G.; Jacobs, O.: Digital Product Memories: Perspective of Users and System Architects. Proc. of the 6th IEEE International Conference on Intelligent Environments (IE), S. 265-270, Kuala Lumpur, Malaysia, 2010

  119. Seißler, M.; Meixner, G.; Breiner, K.: Using HCI Patterns within the Model-Based Development of Run-Time Adaptive User Interfaces. Proc. of the 11th IFAC/IFIPS/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems, Valenciennes, Frankreich, 2010

  120. Meixner, G.; Petersen, N.; Kößling, H.: User Interaction Evolution in the SmartFactoryKL. Proc. of the 24th BCS International Conference on Human-Computer Interaction, S. 211-220, Dundee, Schottland, 2010

  121. Breiner, K.; Seißler, M.; Meixner, G.; Brunnlieb, M.; Rauch, T.; Reuter, P.; Diebold, P.; Kleine, M.; Scherer, L.: SmartMote: Increasing the Flexibility of Run-Time Generated User Interfaces by Using UIML. Proc. of the 2nd International Workshop on Visual Formalisms for Patterns (VFfP), Madrid, Spanien, 2010

  122. Seißler, M.; Breiner, K.; Diebold, P.; Wiehr, C.; Meixner, G.: SmartMote – Ein HCI-Pattern-basiertes universelles Bediengerät für intelligente Produktionsumgebungen. Proc. of USEWARE, VDI/VDE-Gesellschaft für Mess- und Automatisierungstechnik, VDI-Verlag, Baden-Baden, Deutschland, 2010

  123. Breiner, K.; Bizik, K.; Rauch, T.; Seißler, M.; Meixner, G.: Kontextmodellierung und automatische Anpassung von Aufgabenmodellen in intelligenten Produktionsumgebungen am Beispiel der SmartMote. Proc. of USEWARE, VDI/VDE-Gesellschaft für Mess- und Automatisierungstechnik, VDI-Verlag, Baden-Baden, Deutschland, 2010

  124. Loskyll, M.; Meixner, G.: Einsatz von Wissensmanagement-Systemen zur Unterstützung des USEWARE-Engineering-Prozesses. Proc. of USEWARE, VDI/VDE-Gesellschaft für Mess- und Automatisierungstechnik, VDI-Verlag, Baden-Baden, Deutschland, 2010

  125. Meixner, G.; Görlich, D.; Breiner, K.; Hußmann, H.; Pleuß, A.; Sauer, S.; Van den Bergh, J.: 4th International Workshop on Model Driven Development of Advanced User Interfaces. Proc. of the 13th International Conference on Intelligent User Interfaces (IUI) 2009, Sanibel Island, USA, S. 503-504, 2009

  126. Meixner, G.; Seißler, M.; Nahler, M.: Udit – A Graphical Editor For Task Models. Proc. of the 4th International Workshop on Model-Driven Development of Advanced User Interfaces (MDDAUI), Sanibel Island, USA, 2009

  127. Breiner, K.; Maschino, O.; Görlich, D.; Meixner, G.: Towards automatically interfacing application services integrated in an automated model based user interface generation process. Proc. of the 4th International Workshop on Model-Driven Development of Advanced User Interfaces (MDDAUI), Sanibel Island, USA, 2009

  128. Meixner, G.; Görlich, D.: Eine Taxonomie für Aufgabenmodelle, Software Engineering. Proc. of SOFTWARE ENGINEERING, LNI P-143, S. 171-177, Kaiserslautern, Deutschland, 2009

  129. Linn, R.; Meixner, G.: Controlling Communication Satellites – A Case Study: The User Interface. Proc. of the 27th International Communication Satellite Systems Conference (ICSSC 2009), Edinburgh, Schottland, 2009

  130. Breiner, K.; Maschino, O.; Görlich, D.; Meixner, G., Zühlke, D.: Run-Time Adaptation of a Universal User Interface for Ambient Intelligent Production Environments. Proc. of the 13th International Conference on Human-Computer Interaction (HCII) 2009, LNCS 5613, S. 663-672, San Diego, USA, 2009

  131. Breiner, K.; Görlich, D.; Maschino, O.; Meixner, G.: Automatische Generierung voll funktionsfähiger mobiler Bediensoftware aus Benutzungs- und Funktionsmodellen, Informatik. Proc. of INFORMATIK, LNI P-154, S. 2210-2215, Lübeck, Deutschland, 2009

  132. Meixner, G.; Görlich, D.: Eine modellbasierte Architektur für den Useware-Engineering Prozess. Proc. of INFORMATIK, LNI P-154, S. 2784-2789, Lübeck, Deutschland, 2009

  133. Seißler, M.; Meixner, G.: Entwicklung eines Transformationsprozesses zur modellbasierten Entwicklung von multimodalen Benutzungsschnittstellen. Proc. of 8. Berliner Werkstatt Mensch-Maschine-Systeme, Fortschritt-Berichte VDI, Reihe 22, Nr. 29, S.336-340, Berlin, Deutschland, 2009

  134. Meixner, G.; Thiels, N.; Haschler, I.; Wicht, A.; Klein, U.: Smart Transplantation – Fever of Unknown Origin after Stem Cell Transplantation as a Model for a Knowledge-Based Decision Support System in Medicine. Proc. of the 2nd International Conference on Health Informatics (HEALTHINF), S. 298–304, Funchal, Portugal, 2008

  135. Meixner, G., Görlich, D.: Aufgabenmodellierung als Kernelement eines nutzerzentrierten Entwicklungsprozesses für Bedienoberflächen. Workshop Verhaltensmodellierung: Best Practices und neue Erkenntnisse, Fachtagung Modellierung, Berlin, Deutschland, 2008

  136. Meixner, G., Thiels, N.: Tool Support for Task Analysis, Workshop User Interface Description Languages for Next Generation User Interfaces. Proc. of the 26th Annual CHI Conference on Human Factors in Computing Systems, Florenz, Italien, 2008

  137. Meixner, G.; Görlich, D.; Bödcher, A.: Effizienzsteigerung der Nutzungskontextanalyse des Useware-Engineering durch den Einsatz eines Analysewerkzeugs. Proc. of 54. Frühjahrskongresses der Gesellschaft für Arbeitswissenschaft, S. 61–65, Garching, Deutschland, 2008

  138. Görlich, D.; Thiels, N.; Meixner, G.: Personalized Use Models in Ambient Intelligence Environments. Proc. of the 17th International Federation of Automatic Control (IFAC) World Congress, Seoul, Südkorea, 2008

  139. Meixner, G.; Görlich, D.; Bödcher, A.: Raising the Efficiency of the Use Context Analysis in Useware Engineering by Employing a Support Tool. Adjunct Proc. of the 8th Asia-Pacific Conference on Computer-Human Interaction (APCHI) – Universal & Ubiquitous, S. 31–35, Incheon, Südkorea, 2008

  140. Meixner, G.; Görlich, D.; Schäfer, R.: Unterstützung des Useware-Engineering Prozesses durch den Einsatz einer modellbasierten Werkzeugkette. Proc of USEWARE, VDI-Bericht 2041, VDI/VDE-Gesellschaft für Mess- und Automatisierungstechnik, VDI-Verlag, S. 219-232, Baden-Baden, Deutschland, 2008

  141. Görlich, D.; Meixner, G.; Stephan, P.: Einsatz von Mobiltelefonen als universelle Bediengeräte in Fabrikanlagen. Proc. of USEWARE, VDI-Bericht 2041, VDI/VDE-Gesellschaft für Mess- und Automatisierungstechnik, VDI-Verlag, S. 193-203, Baden-Baden, Deutschland, 2008

  142. Meixner, G.; Thiels, N.; Klein, U.: SmartTransplantation - Allogeneic Stem Cell Transplantation as a Model for a Medical Expert System. Proc. of the 3rd Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, Graz, Österreich, LNCS 4799, S. 306-317, 2007


Journal Articles


  1. De Luca, G., Baeyens, D., Meixner, G. et al. Exploring social exclusion through immersive virtual reality: a qualitative comparison with the Cyberball paradigm in children and adolescents. Eur J Psychol Educ 41, 20 (2026). https://doi.org/10.1007/s10212-025-01059-w

  2. Bazhanov, A., Meixner, G. Virtualizing Alcohol Use Disorder Therapy: A Systematic Scoping Review. Adv Ther  (2026). https://doi.org/10.1007/s12325-025-03449-4

  3. Diemer, J.; Sich, M.; Lange, B.; Müller, M.; Koller, M.; Schäfer, P.; Meixner, G.; Brunnauer, A.; Zwanzger, P.: Automated interaction may reduce emotional reactivity in VR: a randomized study with healthy participants. In: Front. Virtual Real. Vol. 6,  doi: 10.3389/frvir.2025.1536968.

  4. Eidenmüller, K.; Hoffmann, S.; Kammler-Sücker, K.; Wenger, L.; Mazza, M.; Stenger, M.; Meixner, G.; Kiefer, F.; Lenz, B.: Reactivity to smoking cues in a social context: A virtual reality experiment, In JMIR Form Res 2025;9:e71285, doi: 10.2196/71285 PMID: 40418834.

  5. Kaiser, M.; Brusa, T.; Bertsch, M.; Wyss, M.; Ćuković, S.; Meixner, G.; Koch, V.M.: Extrinsic Calibration for a Modular 3D Scanning Quality Validation Platform with a 3D Checkerboard. Sensors 2024, 24, 1575. https://doi.org/10.3390/s24051575

  6. Minor, S.; Kemanji, K. V.; Meixner, G.: Test automation for augmented reality applications: a development process model and case study. i-com, vol. 22, no. 3, 2023, pp. 175-192. https://doi.org/10.1515/icom-2023-0029, 2023.

  7. Pham Do, M.S.; Kemanji, K.V.; Nguyen, M.D.V.; Vu, T.A.; Meixner, G.: The Action Point Angle of Sight: A Traffic Generation Method for Driving Simulation, as a Small Step to Safe, Sustainable and Smart Cities. Sustainability 2023, Vol 15, No. 12, S. 1-27, https://doi.org/10.3390/su15129642, 2023.

  8. Kemanji, K. V.; Vanderdonckt, J.; Meixner, G.: Towards Flexible Authoring and Personalization of Virtual Reality Applications for Training. Proc. ACM Hum.-Comput. Interact. 7, EICS, Article 189 (June 2023), S. 1-37, https://doi.org/10.1145/3593241, 2023.

  9. Meixner, G.: Improving the Design of a User Interface Through Automated Usability Checks. IEEE IT Professional, Vol 23, No 4, S. 101-105, https://doi.org/10.1109/MITP.2021.3052221, 2021.

  10. Rauh, S.; Koller, M.; Schäfer, P.; Meixner, G.; Bogdan, C.; Viberg, O.: MR On-SeT: A Mixed Reality Occupational Health and Safety Training for World-Wide Distribution. International Journal of Emerging Technologies in Learning (iJET), Vol 16, No 05, https://doi.org/10.3991/ijet.v16i05.19661, 2021.

  11. Schäfer, P.; Meixner, G.: Virtuelle Realität für professionelle Anwendungen: Die Brille macht’s. S 32-38, Elektronik, 17/2017, Weka Fachmedien, 2017

  12. Meixner, G.: Smartglasses in der industriellen Automobilindustrie. Handelsblatt Journal, Die Zukunft der Automobilindustrie, Oktober 2015, S. 22-23, Euroforum Deutschland SE, 2015

  13. Rauh, S.; Meixner, G.; Bolch, S.: Optimierung der Fahrzeugend-kontrolle mittels Smartglasses. atp edition, 7-8/2015, S. 70-77, Deutscher Industrieverlag, 2015

  14. Scheiner, T.; Meixner, G.; Breuninger, J.: Das perfekte HMI. IEE, Juni 2015, S. 24-28, Hüthig, 2015

  15. Meixner, G.: Wearable Computer – Die nächste Generation von Computern tragen wir am Körper! VX., 2/2015, S. 10, Hochschule Heilbronn, 2015

  16. Graumann, C.; Meixner, G.: Ein Beitrag zum papierlosen Krankenhaus - Die benutzbare iPad-Patientenkurve. i-com, Band 13, Nr. 3, S. 52-58, De Gruyter Verlag, 2014

  17. Meixner, G.; Günter, S.: Smartglass und Smartwatch erlauben eine völlig neue Dimension der Steuerung von Anlagen. atp edition, 11/2014, S. 22-25, Deutscher Industrieverlag, 2014

  18. Meixner, G.; Seißler, M.; Orfgen, M.: Specification and Application of a Taxonomy for Task Models in Model-Based User Interface Development Environments. International Journal on Advances in Intelligent Systems, Band 4, Nr. 3+4, S. 388-398, IARIA, 2012

  19. Meixner, G.; Zühlke, D.: A New Paradigm for the Development of Future Medical Software Systems. ACM SIGHIT Record, Band 2, Nr. 1, S. 20, ACM, 2012

  20. Kümmerling, M.; Orfgen, M.; Meixner, G.: Always in Touch – Entwicklungsprozesse für Infotainment-Systeme im Wandel. Elektronik automotive, 02/2012, S. 30-32, Weka Fachmedien, 2012

  21. Gorecky, D.; Meixner, G.: Usability – Auf dem Weg zu ergonomischen Mensch-Maschine-Systemen. SPS-Magazin, 01+02/2011, S. 74-77, TeDo-Verlag, 2011

  22. Einig, D.; Müller, K.; Meixner, G.: Evaluation von Sprachen zur Spezifikation von Transformationen in modellbasierten Entwicklungsprozessen von Benutzungsschnittstellen. Softwaretechnik-Trends, Band 30, Nr. 4, Gesellschaft für Informatik e.V., 2011

  23. Gorecky, D.; Meixner, G.: Mehr im Blick - Augmented Reality-Anwendungen für die Produktion der Zukunft. Elektrotechnik - das Automatisierungsmagazin, Sonderheft Automatisierungsregion Rhein Main Neckar, Juni 2011, S. 6-8, Vogel Business Media, 2011

  24. Meixner, G.: Modellbasierte Entwicklung von Benutzungsschnittstellen. Informatik-Spektrum, Band 34, Nr. 4, S. 400-404, Springer, 2011

  25. Gorecky, D.; Meixner, G.: Nutzergerechte Assistenz auf Basis Technischer Dokumentationen für die Produktion von Morgen. FORUM WARE, Band 38, S.16-21, 2011

  26. Kümmerling, M.; Meixner, G.: Modellbasiertes Austauschformat zur optimierten HMI-Entwicklung. ATZ elektronik, August 2011, S. 52-55, Springer, 2011

  27. Meixner, G.; Paternó, F.; Vanderdonckt, J.: Past, Present, and Future of Model-Based User Interface Development. i-com, Band 10, Nr. 3, S. 2-11, Oldenbourg Verlag, 2011

  28. Meixner, G.: Mobile Interaktionstechniken in der Fabrik der Zukunft. atp – Automatisierungstechnische Praxis, 12/2011, S. 48-54, Oldenbourg Verlag, 2011

  29. Meixner, G.; Seißler, M.; Breiner, K.: Research Tool: SmartFactoryKL & SmartMote. AIS SIGHCI Newsletter, Band 9, Nr. 1, S. 11, 2010

  30. Meixner, G.; Klein, U.; Wicht, A.: Auf dem Weg zu nutzerzentrierten klinischen Informationssystemen. i-com, Band 9, Nr. 3, S. 49-53, Oldenbourg Verlag, 2010

  31. Meixner, G.; Stephan, P.; Kößling, H.; Ollinger, L.; Flörchinger, F.: Digitale Produktgedächtnisse als Informationsträger zur prozessübergreifenden Kommunikation. FORUM WARE, Band 37, S. 29-35, 2010

  32. Meixner, G.; Schäfer, R.: Modellbasierte Entwicklung von Benutzungsschnittstellen mit UIML. i-com, Band 8, Nr. 1, S. 60-67, Oldenbourg Verlag, 2009

  33. Meixner, G.; Görlich, D.: Unterstützung des Useware-Engineering Prozesses durch den Einsatz einer modellbasierten Werkzeugkette. atp – Automatisierungstechnische Praxis, 12/2008, S. 44-48, Oldenbourg Verlag, 2008

  34. Meixner, G.; Thiels, N.: MMI – der Gestaltungs-Aspekt, Computer&Automation. 09/2007, S. 48–51, WEKA Fachzeitschriften-Verlag GmbH, 2007